![]() ![]() This campaign has no environmental effects. This campaign is based in the desert and cause towers to overheat as they fire. This campaign is based in the winterlands and cause towers to freeze overtime. This campaign has a mixture heat and frost environmental effects. TowerMadness 2 features two protagonist characters, Bo and Xen, and sixteen different alien enemies with unique abilities and weaknesses. He will chase away the aliens on the map, but only once per round, and one star is docked from that round if it occurs. He offers players special deals on the latest alien weapon technology. Entering his shop allows the player to purchase new towers and tower levels using wool as currency. The larger boss of the Young Grey, and has significantly more health. ![]() Highly-resistant to damage from Fire Towers like Mortars, but weak to Energy Towers like Plasmas. Highly-resistant to damage from Fire Towers, but weak to Energy Towers. ![]() Highly-resistant to damage from Energy Towers like Plasmas, but weak to Fire Towers like Mortars. Highly-resistant to damage from Energy Towers, but weak to Fire Towers. Bosses also have significantly more health. Highly-resistant to damage from Electric Towers, but weak to Fire Towers like Mortars. Highly-resistant to damage from Electro Towers, but weak to Fire Towers. Larger, tougher edition of the Spiderbot series. When threatened, it initiates its defensive program, pulls in its legs, and takes significantly less damage for a short time. This mode requires a cooldown period before it can be enabled again.
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